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04/21/2024 04:10 PM 

World Atlas

Haliathe “World of Man”, a reality created and protected by the eight Guardians, shrouded by the Veil.

The Veil – a barrier constructed by the Guardians after Zera and Thera were sealed away. Its purpose is to shield the World of Man from potentially invading divine influence.

The Schismthe weakest point of the Veil. It serves as the single physical bridge to the Outer Realms, crossing the Astral Planes.

Astral Planesthe birth place of the cosmos, the origin of space-time. A realm of infinite possibility and reality.

Outer RealmsBeyond the Veil lie the Land of Fae and Draconic Kingdoms, who separated from the World of Man after the Guardians sealed the Goddesses to protect Halia. It is believed that much more than just Fairies and Dragons make their home on this plane, though no mortal has ever explored far enough to tell the tale.

Eldirthe most densely populated continent on Halia. Pristine waters flow through and around the land, as lush hills roll from the highest mountain peak into the flattest plains. Forests adorn parts of the surface with varying flora and fauna. It is not, however, entirely fertile and green: Eldir sports frigid mountains and arid deserts all the same.

Galatiathe “Land of Life”, before the coronation of King Arthur of House Kestrel, Galatia was also among the world powers of Halia. The mountainous and forested regions of the kingdom make for hearty people, although ironically, Galatia’s capitol, Opalus, was once world-renown for being a city of scholars and mages. Galatia continues to yield a large percentage of Halia’s human magical-borne population. Whether this is a naturally-occurring phenomenon or due to Galatia’s proximity to the Elvish lands remains to be unanswered, however. Presently, Galatia faces trade embargoes and exists at a fragile peace with other Halian nations, in all-parts due to the actions of King Arthur. The kingdom has forcibly expanded its borders, occupying nearby Elvish realms, and many of its citizens flee due to the sanctions placed on the magical=borne. The Galatian people and economy continue to wither under the militant states of the kingdom. At this time, Galatia is not a recommended tourist destination.

Ifa Serinethe “Essence of Moon”, is a sovereign nation in Elvish territory. Better known as the Lowlands in relation to the Icewind Mountains, Ifa Serine is rumored to be situated at the heart of the Silver Moon Forest. For millennia, the forest has been protected by an ancient enchantment that shrouds the location of where these Elves dwell, creating an endlessly changing path for travelers unwise enough to wander in search of it. Only those native to Ifa Serine or deemed worthy will have the path revealed to them. For this reason, Ifa Serine is the only Elvish nation unoccupied by Galatia.

Aquroyathe “Kingdom of the Sea”, a peaceful, prosperous, and long-standing Halian world power. Its namesake as the Guardian of Water is symbolic to its geographic location as a coastal nation, and as such, a common salutation for Aquroyans is: “Fair winds and following seas”. Aquroya’s many port cities are instrumental in making the kingdom an essential ally for trade. Gentle, tropical winds tend to waft through the majority of the land. Aquroya is the most tolerant of the three powers in terms of intermingling between magical and non-magical races. Due to this, and its relative proximity, many Galatians fleeing magical-borne sanctions cross the border for protection.

Ignisthe “Empire of Flame”, its sovereignty is chosen by the Great Dragon of Fire, Firagos. Ignisians have notably more strict societal pressures to be conscientious and reserved, and as such, they are not typically very expressive people. The geographical diversity of the Empire has forced Ignisians to become innovative in ways to connect with each other, and as such, engineering and science have become practices of great value.

 

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